#pragma once #include "ofMain.h" #include "ofxOpenCv.h" #define _USE_LIVE_VIDEO // uncomment this to use a live camera // otherwise, we'll use a movie file class ofApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void mouseEntered(int x, int y); void mouseExited(int x, int y); void windowResized(int w, int h); void dragEvent(ofDragInfo dragInfo); void gotMessage(ofMessage msg); #ifdef _USE_LIVE_VIDEO ofVideoGrabber vidGrabber; #else ofVideoPlayer vidPlayer; #endif ofxCvColorImage colorImg; ofxCvGrayscaleImage grayImage; ofxCvGrayscaleImage grayBg; ofxCvGrayscaleImage grayDiff; ofxCvContourFinder contourFinder; int threshold; bool bLearnBakground; ofVec2f p; };