Why compile ofAppGLUTWindow for ARM platform?

Hi guys,

I cross compiled OF for an ARMv7 board and it was compiling the ofAppGLUTWindow which is useless for this platform, I believe.
Does this make sense?

Why not to bound it with something like the following int the header and in the source?

#include “ofConstants.h”



I was having OpenGL types issues like GLDouble and I solved it like that.

Hope that this helps somehow.