Hi, I want to know what the default z axis value when the z value is not set.
For example, if I do
ofTranslate(50,50); or ofDrawRectangle(50,50,100,100); or ofPoint(50,50);
Then, what would the z axis value be?
I’ve always thought it is set to zero, but many examples in OF seem to use 1.0 for z axis.
Can anyone please clarify this for me?