I’m having some difficulties using ofxKinectForWindows2. I’m able to compile the two examples, but they do not work properly. It’s like if I’m not using the correct version of some or all of the different libs and sdk.
Here are some of the issues I have (see the screenshots attached):
Some of the ‘outputs’ are not working (e.g. depth and infrared).
I have the following error message in the console “[error]
ofxKinectForWindows2::SourceBaseImageSimple(unsigned short, struct
IDepthFrameReader, struct IDepthFrame>::update: Couldn’t pull pixel
buffer”.
The method “drawPrettyMesh()” called in the example “exampleWithGui”
does not exist.
Is 1409 the most recent version? If not, I might be testing with a more recent version now. Depth::drawPrettyMesh is now Device::drawWorld (thanks for spotting that!).
You can confirm that depth source works in Kinect Studio whilst the app is running?
Extreme case : If you could send me a zip of your entire oF folder including the addon then I can have a look with vs2012
Everything seems to work correctly when using Kinect Studio or any of the examples in Kinect Browser. But, are you asking me to test with Kinect Studio while running one of the ofxKinectForWindows2’s examples? If this is the case, I can do this in few days. I do not have a Kinect sensor with me right now. I am curious to know why. If not, I can send you my oF folder.
yes i think that’s the next thing to check (app+studio at the same tim)
I haven’t heard of anybody else having this issue so far so best to double check everything
i’m ready to test here with vs2012 if you can wrap up what you have there
ok, I will do that test as soon as I have Kinect with me. What should I expect to see?
All this means that the Kinect can be used by several apps at the same time. I did not know that. I though that it would be ‘locked’ by the first app accessing it.
Hello
I have the same configuration and the same issue coming up with the sdk v2.0_1409.
I manage to have depth source from kinect studio and the app running at the same time as well.
I cannot find a link to download earlier version of the kinect sdk v2.0
Did you found a solution?
I was able to recreate. And have found the issue.
There’s a bug in the new ofPixels which reports the wrong size when the PixelType isn’t 8-bit (e.g. 16bit depth frames, etc)