I am creating a game using openframeworks and arduino that involves the player “eating” fruit, where when the player moves over the fruit it disappears. When this happens I also have an arduino LED turn on. However, it does not turn off after the fruit disappears and remains on.
if (strawberryDistance < 75 ) {
strawberryPos = ofVec2f(-100, 10000);
score = score + 100;
arduino.sendDigital(13, ARD_HIGH);
}
I have tried
else if (strawberryDistance > 75) {
arduino.sendDigital(13, ARD_LOW);
}
and
else {
arduino.sendDigital(13, ARD_LOW);
}
but both of these give me an error once the project runs.
Please let me know if there is any other way I can get the lights to turn off.
Thank you!