Trying to use glfwSetWindowUserPointer

#1

Hi , I have an issue developing a multi window app in OF
This app is a ‘live video’ application, by that I mean I needed to make sure that the glfw window could not be accidentally closed. I achieved that by overriding glfwSetWindowCloseCallback


void ofApp::windowCloseCallBack(GLFWwindow * _window) {

	glfwSetWindowShouldClose(_window, false);
	
}
glfwSetWindowCloseCallback(glfw_window, windowCloseCallBack);

I does what I need, I then will be able to close the app as I wish )
But, to go a little further I tried to use :

glfwSetWindowUserPointer(glfw_window, this);

The goal is to have access to the ofApp inside the callback function.
I compiles fine, but the app crashes after 5 seconds of a blank window every time.
I had the feeling this ‘user pointer’ has already been set by OF
so I did :

void ofApp::windowCloseCallBack(GLFWwindow * _window)
 {

	ofApp * user_ptr = static_cast<ofApp*>(glfwGetWindowUserPointer(_window));
	std::cout <<  user_ptr->proc_width <<std::endl;

	glfwSetWindowShouldClose(_window, false);
	
}

And it sort of works … the static cast is successful but the cout line prints some uninitialized values.
I am a little out of my depth here.
Am I going in the right direction ?