Josh Nimoy mentioned openFrameworks in his Tron Legacy post http://jtnimoy.net/workviewer.php?q=178
So why not try it myself.
After some pointers from Arturo I managed to get these smooth gradient arcs.
Using the FBO and ofMesh from the upcoming openFrameworks 0.7 release.
Running super smooth on macbook.
I can’t get the glow to compile on my MacBook (an oldy with a GMA x3100). Also, the anti-aliasing doesn’t work. I think it’s time for a new computer…
Apart from that, it’s very nicely done. I think a story like the one Josh posted on the internet is a motivation for all of us openFrameworkers to continue doing whatever it is we’re doing, one day you might get to be in a blockbuster movie after all
EDIT: it does compile, but it’s giving me a bad acces on original.setup(), specifically on
glGenFramebuffers(1, &fbo);
in ofFbo::setup(). This is the latest git checkout. Any ideas?
comment the following line in main.ccp if you experience problems with the FBO or performance
// window.setGlutDisplayString(“rgba double samples>=4 depth”);
Ah that’s “normal” because the windows project wasn’t setup.
I updated the windows solution file and added a switch to turn off AA on windows because it doesn’t work.
Nicely done. I wanted to do something like that once with Processing after seeing Ghost in the Shell the first time. They use similar graphics in a scene. Maybe it was the second part … Maybe Antialiasing isn’t working fine. But I only got a Intel GMA 3150 on here.
Anyway. I run Ubuntu 11.04 and compiled it via make after just copying the code into a new project. Just some unused variables popped up, otherwise compiling smoothly.
And it runs super smoothly here as well. I run a HP Mini 5103 - that’s a Atom N455 1.66 GHz and 2 GB ram for you.
yes that seems like an antialiasing problem, the glut string for antialiasing in linux is the same as osx so probably your card doesn’t support it. Intel cards usually are pretty limited
But I’m amazed how fast openFrameworks is. I have problems when I open two Youtube pages in Chrome. But C++ is just blasting away, amazing for me as a webdev