Hi all !, I’m trying to understand what’s happening with ofEasyCam and ofNode transformations.
I have a class X which extends ofNode, with an instance Z and set up my ofEasyCam as it’s parent.
After playing a little with the camera, i want to check if the mouse is inside some rectangle of my instance Z.
How can i do that?
Also, can you point me to some good tutorial or book that explains this?