I’ve pull from the OF git repo and used VS2010 to compile several examples.
All the texture-related stuffs are rendered as blank white on the screen (http://twitpic.com/3liesy).
I’ve tried the 0062 release version, which render correctly.
The bug happens on my Win7 32bit machine with an old ATI graphic card (X1300/X1550 Series), but not on another Vista 64-bit with nvidia 8600GTS.
BTW, I’ve to add “” inside openframeworksLib.vcxproj .
Also replace the content of Icons.h in quicktime by copy and paste from https://github.com/openframeworks/openF-…-de/Icons.h .