Hi, all
I’m new to OF try to use spout texture to blobtracking, but some weird things happended…
it turns strange glitch split images on top left & top right .
here’s my code:
spoutReceiver.updateTexture();
spoutReceiver.getTexture().readToPixels(pixels);
pixels.resize(320, 240);
image.setFromPixels(pixels);
colorImg.setFromPixels(pixels);
grayImage = colorImg;
blobTracker.update(grayImage, threshold,minArea,maxArea);
it’s something wrong here??
Thanks… ^^