hi , i have a bunch of question in relation with the sound on the iphone
1 is the name of the sound library is openAL ?
2 is it possible to use another one , like maximilian ?
3 if yes , where to learn how to change the library ?
it seems that the only function that can be done on samples are pitch pan volume
i can t play backward the samples , or put effects …
so i start thinking i should try to synthesize sounds , i guessed it was related with buffer , and i am trying to understand iphoneaudiooutputexample now
4 where to learn about buffers and synthesis ?
in the example the sinwave and the noise are programed into the buffer (slice after slice by incrementing in a loop to fill up the buffer)
i was thinking , maybe i could import a really shot wave file , and grab all the slices and then save them in a array to use as a buffer
5 am i totally wrong or does it sounds logical ? is it possible ?
6 where to learn about samplestream ? as i am not sure what it is .
sorry for those noob question , but i really dont know where to start on this topic , and
there will be more question .
thank you all