[Solved] Play just created movie

Hi everybody,

I create a video mov file using ofxQtVideoSaver.
If I try to play the movie just after the saver.finishMovie() call, the application crash:

ofVideoPlayer * player = new ofVideoPlayer();  
player->loadMovie("theMovie.mov"); // Crash!!!  

I guess this is because the file isn’t “finalized” so quickly.

If I wait 2 seconds, and then try to load the movie, it work.
But I guess this delay may not fit all cases.
Do you know how can I check if the file creation is complete? Thank you very much.

(I’m working under Windows 7)

After some others tries, I see that my application can crash even if I wait 30 seconds before the loadMovie :frowning:

I try to detect if the file is available doing:

try {  
	fstream f (ofToDataPath(_file), ios::in | ios::out | ios::binary); // Open the file using the std lib  
	if (!f.is_open()) {       // check if it's possible to open the file  
		ofLogWarning("!f.is_open()"); // this message never appear  
	if (!f.good()) {          // check if file is ready for read/write operations  
		ofLogWarning("!f.good()"); // this message never appear  
	_content.loadMovie(_file);   // load the movie  
} catch (...) {  
	ofLogWarning("loading error");  // this message never appear. But the program crash.  

I’ve got no ofLogWarning displayed, the program crash, the debugger say:

Program received signal SIGSEGV, Segmentation fault.
In QuickTime!AVC0_ComponentDispatch () (C:\Program Files (x86)\QuickTime\QTSystem\QuickTime.qts)

I solved my problem using ofxVideoRecorder instead of ofxQtVideoSaver.