Hello guys,
i need some basic help in “how to setup win native touch” in OF.
i know there are some threads with nealy the same topic:
and i know there is an addon called “ofxwintouch”, but i just dont get it to work. i tried a lot of things, started with the “ofxwintouch” included examples. but since im using code::blocks and not the visual studio, i dont know how to set up all the needed stuff …
after that, i copied the addon in the addon folder and tried to generate the project via the project-generator. but after that im getting compiler errors like:
- 'GID_END' was not declared in this scope'GESTUREINFO' was not declared in this scope
- 'gi' was not declared in this scope
- 'HGESTUREINFO' was not declared in this scope
- 'GetGestureInfo' was not declared in this scope
- 'GID_BEGIN' was not declared in this scope
- 'GID_END' was not declared in this scope
and so on ...
maybe i just need to add some links in code::blocks, i dont know …
also i tried trentbrooks posted example, which he posted 9 days ago, with a recompiled glfw (for vs2012) and looked for a same solution for me and code::blocks. but no way …
after waste 1 week now, with reading, testing and crying, i decided to ask you, the experts. i havent a problem with coding my stuff, but the pre-setup things are just banana to me.
could please someone give me a step-by-step example of how to implement windows native touch events in openframeworks ? … that would be nice.
im using:
- of_v0.8.3_win_cb_release
- code::blocks
- windows 7
- iiyama prolite t2735msc-b1
thanks in advice
RR