I’m not sure if this issue has been solved already. So my apologies for still struggling due to my currently limited set of skills. For the last 3 days I tried my best to make shaders work in Android but ended up in frustration instead. Right now my Android app is CPU-bound only which sucks because of the low frame rates.
If only ofshader could work in Android on OF 0.10.1, then that would be really awesome and super appreciated. Has anyone successfully made GLES 2.0 or higher, work in Android? If ever, how did you do it? Mind sharing some tips and lengthy instructions maybe?
Thank you so much to anyone willing to help.