shader/09_gaussianBlurFilter example looks weird

Hi, I tried OF/examples/shader/09_gaussianBlurFilter example using OF v0.9.8 and I got the following result when I run it.

I wonder if this is what it should look like because I don’t think it’s a blurring effect.
Can someone confirm this please? Thanks!

By the way, nothing even showed up when I tried the example using the nightly build.
I just posted an issue regarding this.

Hey, I have tried the same example with 0.9.8, I’m on Mac Mid 2014 and I’m seeing the same picture as here https://github.com/openframeworks/openFrameworks/tree/master/examples/shader/09_gaussianBlurFilter

edit, I have seen now that you have used a very recent 0.9.8 of_v20180402_osx_release, mine was waaaaay older.

Thanks for the confirm! I actually tried it with the old 0.9.8 too.(official released version)
When I run with the lastest of_v20180406_osx_release, I just see the white rectangle.

By the way, may I ask which macOS version you are using?
I use macOS 10.13.3.

10.11.5

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So maybe it has to do with the macOS version?

Can anyone please try OF/examples/shader/09_gaussianBlurFilter on macOS High Sierra? (10.13.x)

Thanks!

It’s working for me on High Sierra, system reports graphics as : Radeon Pro 455 2 GB Intel HD Graphics 530 1536 MB

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Thanks for confirming @seb_ly.

I use NVIDIA GeForce GT 650M 1 GB, Intel HD Graphics 4000 1536 MB.
It’s weird that it doesn’t work properly on my MBP.