sFreeFrame (FFGL) plugins for OSX

#1

I’ve started a repo to help organize the conversion of some older PC-based OpenFrameworks FFGL plugins. I’d really like to get these to compile using XCode 6.3 and Mavericks. I’m sure this would be pretty quick for a OF and C++ guru. Want to help?

Repo lives at: https://github.com/robksawyer/freeframePlugins-osx