Hey oF Community!
I’m encountering a strange problem with an oF app for RPI 2. If the size of my app window is too large it just displays a white screen, however with smaller sizes it displays everything correctly
in main.cpp if I change the line ofSetupOpenGL(1024, 768, OF_WINDOW);
to ofSetupOpenGL(1024/2, 768/2, OF_WINDOW); it goes from a white screen to displaying what it should display.
It’s also the case that if I change OF_WINDOW to OF_FULLSCREEN the app window is white again.
This does not happen with many apps, ie it does not happen with examples etc.
One other thing to note is that if I do a println() in draw, when it displays the white screen it prints very slowly ie 2 or 3 cycles per second whereas when it is displaying correctly but in the smaller size it prints very quickly ie at regular speed.
Any help with this?