hi,
have just been porting my old ribbon code from processing into OF and thought id post.
new features include,
optimisation using VBO. (from http://forum.openframeworks.cc/t/very-simple-example-of-vertex-arrays,-vbo’s,-point-sprites/1349/0)
mapping the color of the ribbons to an external image file.
flow fields using perslin noise within a bounding sphere field.
also ofxTileSaver is in there so you can export a render to what ever size tickles your fancy.
ive included all the addons used in the zip for a quick run although they should really be replaced with the addons from your addons folder for consistency.
http://www.julapy.com/source/ribbonsFull.zip
looking to take this ribbon code further so please let me know if you have any ideas for optimising, especially the ribbon math.
L.