it may be a false memory, but i remember somewhere (maybe from processing?) that it is not good practice to call setup() from within a program. i have multiple interfaces that can be used and i want my program to reset to its original at run-time state if a new interface is chosen. may i do:
if(interfaceIschanged == true) ofApp::setup();
thanks in advance.
If you don’t want to call setup() multiple times you can put all your initialization code in a separate function and call it once from setup() and then anytime you like. Of course you have to be careful avoiding memory leaks if you allocate some memory there.
that’s a good idea and it will probably work better than calling setup upon an interface change as my program crashes when i do so.