I tried to find a class or extension, which makes recording and playback of audio easier.
There was this thread here:
I started making a class out of the ideas from this, but got into trouble when using more instances the same time and multi-sample-playback.
Is there already somthing(classes/libs) I could use?
I’m thankful for ideas.
Would be nice if someone could have a look if this makes sense, what I’m doing here…
I tried to put record and playback into an audiobuffer into a class…don’t know if this is the right way?
I want to implement granularsynthesis on this as a next step.
I’m grateful for suggestions…
by now, I found this for sample playback, only:
I don’t think its very simple, I think its quit hard for new person