Hi there guys!
I’m working on a part of my thesis about Audio Real Time Processing. And I have some questions for you, experts
1-.Right now my RealTimeEngine function is called from TestApp::Update().
Without ant kind of heavy processing, Update() can achieve 63 cycles per second, while when I ‘load’ it with my function it goes down to 10 cycles per second or below, which it is NOT fast enough.
2-.I also tried, from Windws 7, to set a High Priority Class but it doesn’t seem to affect anything on the Update()'s processing speed.
3-.The problem is that now my program works very roughly, like moving in big steps instead of having a smooth behavior.
=> Can you think in any solution I could use to improve the speed to get a better flow in my program?
Any idea would be appreciated
Thank you very much