Hello, I need to create a radial gradient and this actually seems to be a bit tricky.
I realize it needs to be a ofTexture that’s filled with a nested for loop and a center point, but i haven’t really worked with images yet so I don’t really know how to go about this. Any help would be awesome.
For a radial gradient I would measure the distance from each pixel to the centerpoint and base the colour on that. Or do this just for a quarter and then copy/mirror it 3 times.