So I’ve been making an OpenFrameworks application (with no add-ons) and have always built on macOS.
Now I’m trying to create a standalone windows port.
Everything works fine (I can create a release version in the bin folder) and it runs on my machine.
However, when I copy the bin folder to a clean installation of the newest Windows I get the error that a few DLL’s are missing.
All of these errors were removed after installing visual studio redistributable 2017 (https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads)
except for the “VCOMP120.DLL is missing from your computer” message.
Now visual studio redistributable installs vcomp140.DLL so I’ve been wondering how I can correctly export the application (just copying VCOMP120.DLL from the original machine didn’t work).
EDIT: In case you want to test it yourself, here is the binaries with the dll’s for the game: http://dekeyser.ch/itch/demo/