I have a game working super fine in oF 0.98
With minor changes, it ports just fine to oF0.10.
But the grphics disappear.
Just using lots of ofAssimp model loader, ofVboMeshes & ofEasyCam.
The gamespace is there, things are solid, but can only see some graphic elements, main graphics with ofVboMeshes should be there, the assimp model should be there, but are probably on the polar unseen side of the graphics window :)
What’s the best approach to fix this? I kind of remember reading some define you could add to ofConstants.h regarding meshes.
Has the camera code changed? Some elements are in correct visual camera position, most are gone.
Yes, I had to reinstall twice systems on a broken machine, downgrade to oF098 to make it work. It’s working very nicely, but stalled on a soon to be obsolete system.
How would you debug this?
I am thinking a magic define somewhere might make things work, instead of going through all the classes and change the drawing code or the camera things.