Hi,
This is current openGL information with my graphics card.
I hope to have 3.0 + version for opengl.
How would I update this on OSX?
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opengl info
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version=2.1 NVIDIA-8.24.9 310.40.25f01
vendor=NVIDIA Corporation
renderer=NVIDIA GeForce GT 650M OpenGL Engine
Thank you,
az_rr
April 9, 2014, 6:01am
#2
set your app to use the programmable render
ofSetCurrentRenderer(ofGLProgrammableRenderer::TYPE);
ofSetupOpenGL(1024,768, OF_WINDOW);
and then check what GL version is used
I just ran below code and I got “OPENGL 3”. Would that mean it is opengl3 even though that gl test from example shows that I have 2.1?
void testApp::setup(){
if (ofIsGLProgrammableRenderer()) {
std::cout << "OPENGL 3" << std::endl;
} else {
std::cout << "OPENGL 2" << std::endl;
}
}