OPENGL programmable pipeline and ofxKinect issue

Hello everyone,

I’m working on a project where I’m using shaders to create visuals with opengl #150. I want to track motion with the kinect but can’t make it work if I define the programmable pipeline in the main.cpp file.

Have tried to run the kinect example with the programmable pipeline and Just get everything black. Any ideas on a work around this?

Really appreciate any help.
J