openFrameworks Workshop in Berlin


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I am running a series of evening classes introducing openFrameworks in Berlin this Novemeber.

Dates
  • Tues. Nov. 13, 7pm - 10pm
  • Tues. Nov. 20, 7pm - 10pm
  • Tues. Nov. 27, 7pm - 10pm
  • Tues. Dec. 4, 7pm - 10pm
  • Tues. Dec. 11, 7pm - 10pm
Full Description

We’re interested in helping artists learn to use technology to expand their definition of art and in helping tech peeps learn to be more artistic and creative! Wherever you are on that spectrum, we invite you to join us for our Fall intensive workshops!

Introducing “All the Little Pixels,” part of a series of mini- School of Machines, Making & Make-Believe courses we’ve put together to help get you started.

The main tool for this course will be OpenFrameworks, a fabulously powerful creative coding framework which over the years has been developed specifically with artists and creatives in mind to make learning to code less daunting and more inclusive and fun.

This course will introduce you to OpenFrameworks and some of it’s core features, allowing you to unleash your art and creativity into the world in ways you may not have previously considered!

No experience necessary, come as you are.

While the main goal of this course is to get you familiar with how to code and to use that code in a series of creative art experiments, in the first week we’ll spend time getting to know each other through playful exercises as a way to familiarise ourselves with the teaching methodologies of the school.

Once we’ve bonded, made some friends*, and come to a deeper understanding of what we’ll be doing together in the coming weeks, we’ll move on to the more technical aspects of the course!

For those of you unfamiliar, Openframeworks applications are written in a language called C++ which allows them to be compiled for a variety of operating systems (Windows, OSX, Linux, iOS, Android).

C++ can seem intimidating in the beginning, but not to worry, we’ll set out to be inspired by it first, seeing some of the magical ways it can be used before slowing down and taking our time to go through the basics.

This course will be focused on getting you up to speed in understanding key concepts in visual computing, such as how to create and manipulate images, meshes, and vector graphics with code. To do this we’ll start from simple examples and look at how you can extend and modify them into more complex and beautiful pieces of digital artwork!