ofxKinectCommonBridge IR stream

I’m struggling to get the IR stream from my K4W using the ofxKinectCommonBridge addon. From looking at the github readme it does look like the addon supports the IR stream so im possibly just doing it incorrectly. The RGB cam and Depth streams work fine. Does anyone have any ideas or encountered this before.

This is the code im using

#include "testApp.h"

//--------------------------------------------------------------
void testApp::setup(){

kinect.initSensor();
kinect.initIRStream(320, 240);
//kinect.initColorStream(640, 480, true);
//kinect.initDepthStream(640, 480, true);
//kinect.initSkeletonStream(true);

//simple start
kinect.start();
ofDisableAlphaBlending(); //Kinect alpha channel is default 0;
ofSetWindowShape(960, 720);
}

//--------------------------------------------------------------
void testApp::update(){
kinect.update();
}

//--------------------------------------------------------------
void testApp::draw()
{
    kinect.drawIR(0,0,320,240);
}

When I try run this I receive these two errors

 Error	4 error LNK2019: unresolved external symbol "public: void __thiscall ofxKinectCommonBridge::drawIR(float,float,float,float)" (?drawIR@ofxKinectCommonBridge@@QAEXMMMM@Z) referenced in function "public: virtual void __thiscall testApp::draw(void)" (?draw@testApp@@UAEXXZ)	C:\Users\Nathan O'Gates\Documents\Visual Studio 2012\Projects\of_v0.8.3_vs_release\addons\ofxKinectCommonBridge\example-Skeleton\testApp.obj	example-Simple

Error	5	error LNK1120: 1 unresolved externals	C:\Users\Nathan O'Gates\Documents\Visual Studio 2012\Projects\of_v0.8.3_vs_release\addons\ofxKinectCommonBridge\example-Skeleton\bin\example-Simple_debug.exe	1	1	example-Simple

Any help is much appreciated

Hey, did you ever resolve this? I’m getting the same error.

Thanks

Hi Mark
No I never managed to get it to work.
An issue was raised on the github as well but it doesn’t look like anything has come of it: https://github.com/joshuajnoble/ofxKinectCommonBridge/issues/35
(I see you have inquired there)

Thanks for the reply Nathan :slight_smile:

I had this issue and it got it resolved by going in properties>Linker>Input>Additional Dependencies and adding
Kinect10.lib