how would i rotate the camera around just one axis at a time.
i know i can grab the scene and shift / rotate it.
but i would like to adjust what is seen through the viewport in such a way that it appears the world is on an angle.
(like looking out a window with the floor not horizontal but tilted)
seems like pan tilt roll should do it, but how would i define the rotation’s origin?
thanks for any advice.
s.