ofxFbx animated cameras


I am currently trying to get ofxFbx working. It seems to load the model and textures, but I was hoping to get it to play the animated camerapath that I animated in 3dsmax.

I can’t get that to work. Maybe I have done something wrong or the feature doesn’t exist yet.
From what I’ve searched up it’s uncertain that this is implemented. Although I’m not skilled enough to go through the code to see for myself.

Second question: I managed to get ofxassimpmodelloader to play camera path animations, but just with linear interpolation between keys. Is this the same for ofxFbx?


Update: Managed to work around this by “baking” interpolated spline curves in an fbx-exporter from 3dsmax.