Hi there, love openFrameworks, this forum has been a fantastic resource for me. I haven’t run into a problem that someone else hasn’t already solved, (or that has just been due to those wonderful typos or my silly coding), until now.
Trying to use ofxFboTexture for a project in 0.061 and I am aware that it needs updating but unsure what exactly to update. I thought i could just change every use of textureName to textureID but that doesn’t appear to work as it generates a EXC_BAD_ACCESS error, which i presume is down to an array still trying to be accessed or something along those lines.
If anyone would be able to help or point me in the right direction it would be greatly appreciated.
Thanks for a fantastic forum and a fantastic framework