hi OF developers, I am very happy to present to you my first contibution to the community. This is an implementation of the Conway game of life. As the other effects inside ofFX, the computations are made by a fragment shader (GLSL) and pingpoing framebuffer. This is a first version, i think it can be improved. For example, adding more uniforms variables to choose the colors of live and dead cells, perhaps adding anti-aliasing, perhaps are not necessary 10 iterations in the ping-pong loop…). I don’t put immediately to the github @patriciogonzalesvivo repo because: first, i have no experience with it, I’m sorry, before i have to understand how to do. Second, this is my Christmas gift for you!
In the .zip file you will find two folder: ofxConwayFXexample and src. put the first folder somewhere in your openframework/apps/example and put the files inside src ( ofFX.h, ofxConway.cpp, ofxConway.h ) in your openframework/addons/ofFX/src. You will find only a codeblocks project for linux32 , because there are some issues with windows http://forum.openframeworks.cc/t/ofxfx-issue/8329/0 and i’m not a Mac user.
I’m working to others versions of Cellular automata, so there will be others added to ofFX!
Best regards and happy Christmas to all!