I’ve been looking around at the different versions of ofxBox2d. Is there a particular one that’s the standard right now? I had wanted to use Vanderlin’s, but it seemed like ofxBox2dLine wasn’t where I needed it to be so I’m using another, older version I found here on the boards.

My assumption is that maybe the goal was to get rid of the ofxBox2dLine class and move towards just using the polygon class, but when you have less than three vertices (like a line) it doesn’t work with the box2d world.

I am using Vanderlin’s version 2.2 including ofxBox2dLine without problems so far.