Hi I’ve been trying to implement the model loader on github for animations, but for some reasons I’m getting errors with the updateGLresources() function. I am getting an unhandled exception error, with the code 0xC0000005. The thing is though, it’s on the second run that it crashes. I narrowed it down to this code:
boneMatrices[a] = tempNode->mTransformation * boneMatrices[a];
//boneMatrices[a] = boneMatrices[a] * tempNode->mTransformation;
tempNode = tempNode->mParent;
can anyone help please?