I am not able to see texture on my 3d model i exported into my openframeworks app.How can i see/enable it?
I am using of 0.8 on Osx 10.9
Here is my code:
My second question is that i am not able to load a “.dae” file(s) with ofxAssimpModelLoader even though it supports loading Collada models.Is it a bug?
Do you have any lights in your scene and are they enabled?
If you are sure there is a texture in the model, sometimes call ofDisableArbTex() before calling loadModel helps.
Try putting an ofLight in there above the model. That way you will be able to get a better idea of the mesh.
Are you sure it has a texture? It just looks like a gray material in the photoshop screen shot.