OTHER FILE FORMATS
DirectX X ( *.x ).
Quick3D ( *.q3d ).
Irrlicht Mesh ( *.irrmesh ).
* Irrlicht Scene ( *.irr ).
Neutral File Format ( *.nff )
Sense8 WorldToolKit ( *.nff )
Object File Format ( *.off )
PovRAY Raw ( *.raw )
Terragen Terrain ( *.ter )
3D GameStudio ( *.mdl )
3D GameStudio Terrain ( *.hmp )
Seems like it could be of great benefit to ofx3DModelLoader as it reads all formats into one common format. Also supports animations see: http://assimp.sourceforge.net/animVideos.html
It comes with an Xcode project which was quite easy to build and get running.
All I had to do is add the NO_BOOST #define to AiDefine.h
wow awesom theo, I actually finally got the Collada DOM to run and compile in xCode, I also was able to load all example files including animations morphing and so on. Didn’t have the time to make an OF version though. I will definately look into this one too!
kool, I will definately check that out, seems to be nice in terms of complexity. Anyways having the whole DOM available from within OF would be awesome too!
Hey, this library looks really interesting. I was wondering: has any progress been made to including it in ofx3dModelLoader?
Also, can this library create files? It would be really cool to use the new ofxOpenNI addon to create motion capture files that could then be used in other 3D workflow/animation apps…