Does anybody know if it is possible to run a 3dmodel (.3ds in thi case) in android?
Using the 007 ofx3dmodelloader addon, the app is running in Codeblocks, but it doesnt build in Eclipse:
I get this error:
In file included from ../../../addons/ofxAndroid/src/ofxAndroidSoundStream.h:3,
from ../../../libs/openFrameworks/sound/ofSoundStream.h:15,
from ../../../libs/openFrameworks/ofMain.h:65,
from ../../../addons/ofx3DModelLoader/src/3DS/texture3DS.h:3,
from ../../../addons/ofx3DModelLoader/src/3DS/texture3DS.cpp:9:
/home/tavi/Escritorio/AndroidFrameworks/android-ndk-r6/platforms/android-8/arch-arm//usr/include/jni.h:489: note: the mangling of 'va_list' has changed in GCC 4.4
../../../addons/ofx3DModelLoader/src/3DS/texture3DS.cpp: In constructor 'texture3DS::texture3DS(std::string, int)':
../../../addons/ofx3DModelLoader/src/3DS/texture3DS.cpp:81: error: 'gluBuild2DMipmaps' was not declared in this scope
make[1]: se sale del directorio «/home/tavi/Escritorio/AndroidFrameworks/of_preRelease_v007_android/apps/androidExamples/newphysics»
make[1]: *** [obj/androidDebug/addons/ofx3DModelLoader/src/3DS/texture3DS.o] Error 1
make: *** [AndroidDebug] Error 2
looks like the GL libraries aren’t there.
any ideas?