A (simple?) question about ofVideoGrabber’s frame rate –
Does the frame rate match the window’s drawing rate, or is it slower?
If slower, is there a way to know when a new frame is available?
I’m interested in frame-difference motion detection. The catch is – if there are some window-drawing cycles where the camera hasn’t updated, then the difference to the previous window frame is 0, which would result in jittery data.
(I’ve seen movement vector from video but it’ll take more time to digest.)