Hello everybody!
I am programming my first OF app for iPhone. Well, I am meeting problems with text drawing.
How to reproduce the trouble
(described briefly - get into the attached file for better understanding)
Make a class using an ofTrueTypeFont this way:
FontUser fu1; // first field using ofTrueTypeFont
FontUser *fu2; // first field using ofTrueTypeFont
Init the two fields:
fu1 = FontUser();
fu2 = new FontUser();
Inside the FontUser class make a draw function rendering the text by the drawString function and…
…call that from the testApp’s draw function:
fu1.draw();
fu2->draw();
What happens is that only the fu2 makes the work.
when calling the draw function inside fu1 the text won’t be rendered and you get a warning in the console:
OF_WARNING: texture not bound for character -- line 650 in [i][...omissis...][/i]
I attach the project zip file I made to reproduce the problem I described.
Why is this happening? My mistake? A bug? What?
Many thanks to all!!!
steak