I’m having troubles getting sound files longer than ~6s to play in full on Android.
Using ofSoundPlayer anything longer than ~6s just stops (or loops). This is true even in the example project androidSoundPlayerExample, the beats sample 1085.mp3 is ~9s long but won’t play in full (and so the beat doesn’t loop cleanly).
There is mention in a couple of threads of using setStream(true) or stream=true, but I can’t find mention of this in the documentation or code.
I’m using 084 android release on Android 4.4.4 (Moto G) and 5 (Nexus 5, Nexus 7).
I’m in the process of downloading the github master to see if the problem still exists there.