ofSetFrameRate(60) now necessary?

I am using oF 0.10 with Mojave and so do most of my students (some use windows with VS). What we found out now in this version is that unless you specify ofSetFrameRate(60) the code will run at 150+ fps (depending on what you’re drawing of course).

Is there a reason the fps is not automatically capped any more?


It seems there’s a bunch of issues since Mac OS was recently updated.