I wanted to use the inside function in ofRectangles to check if a point is inside the rectangle or not, but it returns always true:
bool inside(float px, float py){
if( px < x && py < y && px > x + width && py > y + height ){
return false;
}
return true;
}
This works:
bool inside(float px, float py){
if( px > x && py > y && px < x + width && py < y + height ){
return true;
}
return false;
}
Peter