I made a very simple class to test ofNode.But i met a strange crash problem~
class MyNodeClass{
public:
ofNode nodeA,nodeB;
MyNodeClass(){
nodeA.setPosition(ofVec3f(0,0,0));
nodeB.setPosition(ofVec3f(0,100,0));
nodeB.setParent(nodeA);
}
void draw(){
nodeA.draw();
nodeB.draw();
}
};
// in ofApp:--------------------------------------------------------------
void ofApp::setup(){
}
//--------------------------------------------------------------
void ofApp::update(){
}
//--------------------------------------------------------------
void ofApp::draw(){
ofBackground(0);
cam.begin();
myNode.draw();
cam.end();
}
//--------------------------------------------------------------
void ofApp::keyPressed(int key){
myNode = MyNodeClass();
}
When i run the program.Everything is fine until i pressed the keyboard.
It shows the problem in “children”. Did i missed something?
Environment:Xcode9 - OF0.98 - macOs Mojave