ofMesh OF_PRIMITIVE and custom points


I was playing around with an ofMesh, and I was wondering if it was possible to use my own shape of particles instead of the basic OF_PRIMITIVE_POINTS ? Or to at least customise them - I’ve been using glPointSize and glLineWidth, is there anything more I just haven’t found yet?

It would be really helpful!

Thank you :slight_smile:

search about point sprites, it is one way of doing it

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This example might be helpful.

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Thank you!