I’m beginner here and before posting I looked for similar topics, but I couldn’t find any.
I’m using OF (0.8.3) for rendering a simple 3D object over an AR marker.
When using the OpenGL function
glMatrixMode(GL_PROJECTION) to set the projection matrix, everything works fine. However, if I use the OF version
ofMatrixMode(GL_MODELVIEW) , as I move the marker away from the center of the camera, I get a crescent misalignment between the marker and the 3D object.
I also tried to use the
ofSetMatrixMode(OF_MATRIX_PROJECTION) , but it’s even worse: the object moves in the wrong axis.
Is it a bug? Am I doing something wrong? Probably the second option, but I have no clue about how to set it properly.
Thanks in advance!