Hi! First post.
Haven’t used openframeworks in awhile(since, i think, 0.8.0)
Trying to load an series of images from a directory outside of “/bin/data”
Whenever I call image.load(“E:/users/jack/blahblahblah/image.png”) the image won’t load and i get:
ofGLProgrammableRenderer: draw(): texture is not allocated
ofTexture: getTextureData(): texture has not been allocated
Have also tried ofFilePath::makeRelative(" ", “filepath”) and no joy
How would i go about doing this??
Using OF 0.10.0 and visual studio 2017
Please help!!