If I draw an arrow using ofDrawArrow
I don’t see the head at the end of the arrow. It just draws a line.
//--------------------------------------------------------------
void ofApp::draw(){
ofDrawArrow(glm::vec3(100, 100, 0), glm::vec3(300, 300, 0), 500);
}
So I tried to increase the size of the head to 500 and here’s what I got.
As you can see, the head is not correctly translated.
I tested this with the latest nightly build on macOS Mojave 10.14 using Xcode 10.
Is this a macOS specific issue?