ofDrawArrow not drawn correctly


#1

If I draw an arrow using ofDrawArrow I don’t see the head at the end of the arrow. It just draws a line.

//--------------------------------------------------------------
void ofApp::draw(){

    ofDrawArrow(glm::vec3(100, 100, 0), glm::vec3(300, 300, 0), 500);
}

So I tried to increase the size of the head to 500 and here’s what I got.

As you can see, the head is not correctly translated.

I tested this with the latest nightly build on macOS Mojave 10.14 using Xcode 10.

Is this a macOS specific issue?


#2

no, i see the same in linux, can you open an issue on github?


#3

Yes, I just did. :slight_smile: