ofCircle + smooth


It it possible to draw a small circle (20x20) with smooth contour?

I used ofSetCircleResolution() but it doesn’t work.

I should use FBO?


I also tried it but I had another problem:

The imagen contour.


int main( ){  
    ofAppGlutWindow window;  
    ofSetupOpenGL(&window, 1024,768, OF_WINDOW);  
   ofRunApp( new TestApp());  
   cout << "exited TextApp"; // user closes TestApp by clicking some //button in TestApp  
   // now a new ofBaseApp is started  
   ofRunApp(new TestApp2());  

any help would be really appreciated.