ofCircle jagged in FBO

When drawing a circle into an FBO the circle is really jagged. If the circle is drawn directly in the drawing loop, the circle is smooth. Any ideas?

Hey @jeffrey ,

It is a question of samples use for your buffer (for the MSAA), by default it’s 0.
You can do something like this :
fbo_.allocate(ofGetWidth(), ofGetHeight(), GL_RGBA, 4);

Check : ofFbo | openFrameworks