while migrating a project to OF 0.10 I experience strange behaviour and tracked it down to the camera/world calculations. The actual drawing of the camera is working as expected. But on 0.10 the following calculation is different than on 0.9.8:
camera.enableOrtho(); worldtoScreen = camera.worldToScreen(ofVec3f(0, 0, 0)); ofLogVerbose("position: " + ofToString(camera.getGlobalPosition()) + " / worldtoScreen: " + ofToString(worldtoScreen));
The code above is happening in draw() but outside of camera.begin()/camera.end().
I checked the different getters and only found differencs in projectionMatrix and imagePlaneDistance. Not that I know what that actually means in my case.
Any help/hint would be greatly appreciated!